KGLLib
KGLLib::Camera Member List
This is the complete list of members for KGLLib::Camera, including all inherited members.
applyPerspective()KGLLib::Camera [virtual]
applyView(bool reset=true)KGLLib::Camera [virtual]
applyViewport()KGLLib::Camera [virtual]
Camera() (defined in KGLLib::Camera)KGLLib::Camera
lookAt() const (defined in KGLLib::Camera)KGLLib::Camera [inline]
mAspect (defined in KGLLib::Camera)KGLLib::Camera [protected]
mDepthFar (defined in KGLLib::Camera)KGLLib::Camera [protected]
mDepthNear (defined in KGLLib::Camera)KGLLib::Camera [protected]
mFoV (defined in KGLLib::Camera)KGLLib::Camera [protected]
mLookAt (defined in KGLLib::Camera)KGLLib::Camera [protected]
mModelviewMatrix (defined in KGLLib::Camera)KGLLib::Camera [protected]
mModelviewMatrixDirty (defined in KGLLib::Camera)KGLLib::Camera [protected]
modelviewMatrix() const KGLLib::Camera
mPosition (defined in KGLLib::Camera)KGLLib::Camera [protected]
mProjectionMatrix (defined in KGLLib::Camera)KGLLib::Camera [protected]
mProjectionMatrixDirty (defined in KGLLib::Camera)KGLLib::Camera [protected]
mUp (defined in KGLLib::Camera)KGLLib::Camera [protected]
mViewport (defined in KGLLib::Camera)KGLLib::Camera [protected]
position() const (defined in KGLLib::Camera)KGLLib::Camera [inline]
project(const Eigen::Vector3f &v, bool *ok=0) const KGLLib::Camera
projectionMatrix() const KGLLib::Camera
recalculateModelviewMatrix() (defined in KGLLib::Camera)KGLLib::Camera [protected]
recalculateProjectionMatrix() (defined in KGLLib::Camera)KGLLib::Camera [protected]
setAspect(float aspect)KGLLib::Camera
setDepthRange(float near, float far)KGLLib::Camera
setDirection(const Eigen::Vector3f &dir)KGLLib::Camera
setDirection(float x, float y, float z) (defined in KGLLib::Camera)KGLLib::Camera [inline]
setFoV(float fov)KGLLib::Camera
setLookAt(const Eigen::Vector3f &lookat)KGLLib::Camera
setLookAt(float x, float y, float z) (defined in KGLLib::Camera)KGLLib::Camera [inline]
setModelviewMatrix(const Eigen::Transform3f &modelview)KGLLib::Camera
setPosition(const Eigen::Vector3f &pos)KGLLib::Camera
setPosition(float x, float y, float z) (defined in KGLLib::Camera)KGLLib::Camera [inline]
setProjectionMatrix(const Eigen::Transform3f &projection)KGLLib::Camera
setUp(const Eigen::Vector3f &up)KGLLib::Camera
setUp(float x, float y, float z) (defined in KGLLib::Camera)KGLLib::Camera [inline]
setViewport(int x, int y, int width, int height)KGLLib::Camera
unProject(const Eigen::Vector3f &v, bool *ok=0) const KGLLib::Camera
up() const (defined in KGLLib::Camera)KGLLib::Camera [inline]
~Camera() (defined in KGLLib::Camera)KGLLib::Camera [virtual]