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KGLLib
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| compile() | KGLLib::Shader | |
| compileLog() const | KGLLib::Shader | [inline] |
| glId() const (defined in KGLLib::Shader) | KGLLib::Shader | [inline] |
| init(GLenum type) (defined in KGLLib::Shader) | KGLLib::Shader | [protected] |
| isCompiled() const (defined in KGLLib::Shader) | KGLLib::Shader | [inline] |
| isValid() const (defined in KGLLib::Shader) | KGLLib::Shader | [inline] |
| mCompiled (defined in KGLLib::Shader) | KGLLib::Shader | [protected] |
| mCompileLog (defined in KGLLib::Shader) | KGLLib::Shader | [protected] |
| mGLId (defined in KGLLib::Shader) | KGLLib::Shader | [protected] |
| mType (defined in KGLLib::Shader) | KGLLib::Shader | [protected] |
| mValid (defined in KGLLib::Shader) | KGLLib::Shader | [protected] |
| setSource(const QString &source) | KGLLib::Shader | |
| setSource(const QByteArray &source) (defined in KGLLib::Shader) | KGLLib::Shader | |
| Shader(GLenum type) | KGLLib::Shader | |
| Shader(GLenum type, const QString &filename) | KGLLib::Shader | |
| type() const (defined in KGLLib::Shader) | KGLLib::Shader | [inline] |
| VertexShader() (defined in KGLLib::VertexShader) | KGLLib::VertexShader | |
| VertexShader(const QString &filename) (defined in KGLLib::VertexShader) | KGLLib::VertexShader | |
| ~Shader() | KGLLib::Shader | [virtual] |
1.7.4